CompuServe Messages

Help

    15-Jan-93 10:52:24
Sb: #32117-Help
Fm: Yost Group 76702,413
To: Andy Abercrombie 73530,1365
I'd go about it by creating three "blobby" shapes in the 2D Shaper and using them as fit shapes to generate several morph objects (adjusting the beziers in the Shaper between loftings). Then I'd morph between the blobs–probably using some touch of self-illuminated material on them. – Jack