#bounce at end of paths
I notice that when I set keyframes for an object that it will often "bounce" at
the ends of its path. For example, an object will back up a little before
moving forward or overshoot its ending point before bouncing back to a rest.
This seems to happen on all types of keyframe changes including a camera lense
going wide angle a bit before it zooms. This could be a nice effect on
occasions but most of the time I don't want it. How do I prevent this from
happening? Thanks in advance to all who can help.