I notice that when I set keyframes for an object that it will often "bounce" at
the ends of its path. For example, an object will back up a little before
moving forward or overshoot its ending point before bouncing back to a rest.
This seems to happen on all types of keyframe changes including a camera lense
going wide angle a bit before it zooms. This could be a nice effect on
occasions but most of the time I don't want it. How do I prevent this from
happening? Thanks in advance to all who can help.
This has been discussed a few times here before, and the key to proper path
movement is in how tS works the path spline. Right clicking on the path tool
will reveal spline properties for paths. You can set movement, rotation and
scale properties, either Sharp, Smooth and Very Smooth. These properties are
very important to learn and know to make paths work the way you wish. They are
also covered in the manual on pg. 21.
Ian