OS2 and 3D Studio
Andy, this may be tough to take but you CANNOT run OS/2 and 3ds at the same
rimetime. 3DS uses VCPI method of accessing extended memory. This memory
method is incompatable with OS/2. VCPI violates the memory integrity of
OS/2. Our only hope is that 3ds switches to DPMI method which is supported
by OS/2 and MS-windows. I have seen messages that seem to indicate that the
switch to DPMI is a low priority. Animator-Pro alos has the same
limitation. Sorry to be the bringer of bad news. Doug.