CompuServe Messages

Bump Maps

    20-Jan-93 13:28:09
Sb: #32669-Bump Maps
Fm: Yost Group 76702,413
To: david W. mennenoh 71561,2343
When using a bump map, you've got a full 8-bits of luma within the bitmap itself (shades of 0-255) to use to set the bumpiness. This is before you even start thinking about the percentage slider in Medit. It's important to use as much bandwidth in the bitmap as possible, and then the slide just will affect the amount of the map that's mixed in to the rest of the material. Note that when you use an sxp as a bumpmap (like dents or noise), the slider's full 0-100 range is very effective, but when you use a bitmap as a bumpmap, the truly useful range is more like 0-20. – G