Opacity Hell
10-Jun-94 21:19:18
Sb: #106962-Opacity Hell
Fm: David J. Marks 72172,1036
To: Ian Christie 70534,403
>> opacity mapping fails
PMJI, but I've run across a few of the "gotchas". I haven't looked at your
sample, but try these…
1. Make certain in your 3ds.set file that you set "NEW-SUBTRACTIVE-TRANSPARENCY
= OFF". It may be ON as a default and not giving you 100% transparency.
2. Verify that your map has 0,0,0 at the transparent areas.
3. Try the same map in the shininess mapping slot to prevent any specular
highlights from appearing on the transparent areas.