Boolean operations…
07-Jun-95 01:16:34
Sb: #174074-Boolean operations…
Fm: Yost Group 76702,413
To: Don Landis 71673,3612
Don, there's a big difference between the way ACAD (and almost every other
program that does booleans) uses a CSG system to determine the boolean result,
and the way 3DS uses an arbitrary face-topology system. Using deterministic
CSG-based primitives, it's possible to always get deterministic results. But
using arbitrary manifold topologies, it's impossible to be mathematically
precise. We really try our best, however.
– G