CompuServe Messages

#Physics based Particles?

    23-Jun-95 22:42:43
Sb: #Physics based Particles?
Fm: Roy Baker 76562,360
To: ALL
I have a great need for a physics based particle system like those used in Wavefront and GIG3DGO. I have used Vapor and Flame with great success, but these particle systems have no parameters for collision detection. What I would like to see would be a combination of say Vapor and the Dynamic Motion Module. Are there any heavy duty Plug-in Developers toying with the Idea? If so, I would looove to Beta 🙂 Roy.