double reflections
26-Jan-93 23:35:24
Sb: #33464-double reflections
Fm: Yost Group 76702,413
To: Rich Schwartz 75030,1275
Actually (contrary to what LarryM mentioned, the 3DS.SET parameter to
handle inter-object reflection is ONLY for cubic environment maps, and it's
called NONFLAT-AUTOREFLECT-LEVELS for a reason… it doesn't affect flat
mirror reflections. As it says on page 39 of the Installation Guide…
"Note: Interobject reflections are not allowed in flat reflection maps."
Your technique for faking the second reflection sounds like it's worth a
shot. Good luck!
– G