#Memory config
03-Jul-92 07:27:25
Sb: #18178-#Memory config
Fm: Craig Sharp [Mem TM] 73417,2320
To: jeff 70172,3535
Jeff:
Personally, I don't see any reason why someone would want to run 3DS under
windows… it isn't a multi-tasking environment in this case, so I don't
think you can share processor time between 3DS and a Windows App. At any
rate, I believe you will have to ditch the noems switch that you are using
on emm386.exe… which probably means that you won't be able to get Windows
to run… I haven't noticed anyone setting their system up this way and I
haven't taken the time to decipher what is necessary to help those that are
now interested in the Windows Player and running under Windows. I suppose
it's more or less pioneer territory where the heavies at Autodesk are
concerned.
C#