#3DS for Windows
03-Jul-92 12:26:11
Sb: #3DS for Windows
Fm: MARK A. MEIER 76330,3402
To: Craig Sharp [Mem TM] 73417,2320
Craig,
I can think of several good reasons to have a version of 3DS for Windows.
Some applications multi-task under Windows. Crosstalk for example will
transmit a file in the background while you can continue to work on other
stuff. Wouldn't this be possible with a Windows version of 3DS? The
horsepower required to render animations is similarr to the machine
required for running Windows sucessfully (286, 2MB my a__ … its
realistically like a Cray …). It would also be nice to cut and paste
between apps (like AutoCAD AME geometry into 3DS). It would also be very
handy to have both running on the screen at the same time and work between
them (like using AutoCAD for creating complex polygons for lofting …). It
would be convienient to be able to continue use the machine for a few hours
while 3DS rendered in the background (like answer CI$ mail). When you need
optimum speed, run the DOS-Extender version. Otherwise, use Windows. I
really like the way Autodesk has handled this with AutoCAD …
– Mark