CompuServe Messages

MAKEIFL

    05-Jul-92 20:06:08
Sb: MAKEIFL
Fm: Steve T Cahill 70403,1111
To: Jamie Clay [Adesk] 76703,4204
Jamie, I figured out what MAKEIFL is for. I had created a series of GIF files from some digitizing, (rotoscoping) and if you do not specify the file extension, and use "FILENAME*.GIF" the saved file(s) will be incremently numbered, as "FILENAME00001.GIF", "FILENAME00002.GIF", ECT. I needed to take these files and map them onto a 3DS object and have them be incremently mapped as each keyframe was rendered. By using "MAKEIFL" I was able to create a .IFL file that contained all the numbered files. Taking this IFL file and putting into the Materials editor and creating a material,enabled me to take this new material and texture map it onto the object. The IFL file increments through the saved GIFS and now you can create a animated,texture map. This process allows the user to create two or more animated texture maps at the same time. Thank you for you contribution! Regards Steve