#Motion Capture For 3DS
13-Jul-94 02:47:02
Sb: #112583-#Motion Capture For 3DS
Fm: Paul Lind 71543,2104
To: John Ellis 72440,3046
Wow, that's alot of info. I found out who's producing the software but
I didn't know anywhere near that amount about it. I take it they have
a 12 sensor Flock in-house.
Are they going to establish an in-house service to offer 3DS based
companies the ability to use motion capture at their facilities?
I was "REALLY" surprised when I heard about it. No-one has tried it
before because of the unbelievably intense amount of data delivered
by a device like the Flock. About a year ago when we talked to them
about the possibility of using the unit with a PC, they laughed and
said we would do better to stick with the workstations. We've played
with the hardware before and have a number of motion files here,
(Running/Walking/Karate/etc.) but I can't wait to see the software.
I'm extremely interested in how one can deform and control meshes in
3DS through IPAS. IK is intense.
IS it ready to be released?
Paul
P.S. – Why aren't you going to Siggraph?