#disappearing faces! hel
29-Jun-95 22:25:03
Sb: #177791-#disappearing faces! hel
Fm: Robert C. Ritger 73041,3173
To: Michael Bassier 100114,1717
Michael:
Z-clipping is the first thing that comes to mind. I'd try a setting of .1 and
see if that works. I've used this setting and have had success, FWIW. If this
fails I would link everything together in the Keyframer and scale the whole
model up. To cut down rendering time have you deleted all of those cube
bottoms which are sitting on the ground? Can you delete any other faces which
never get pointed to the camera? Can you exclude some cubes or other objects
from your light source? Can you change the attributes on some objects to keep
them from casting shadows or receiving shadows? A couple ideas anyway.
Bob