#Bump map flip flop
14-Jan-94 06:35:58
Sb: #76127-#Bump map flip flop
Fm: Phillip L. Miller 74710,3061
To: David Stinnett 70214,774
You probably know this, but mappping coordinates can become distorted
without any actual mesh movement once a (single) vertex weld has been
made. Now if we could only acquire mapping from the face level, or
at the very least the element level, and be able to apply it at the
face level we would be in ok shape. BIG wish list item that I think
all would agree on and has been a constant modeling headache for the
last three years. Organic models? Actually it sounds like fun!