CompuServe Messages

#Bump map flip flop

    14-Jan-94 06:35:58
Fm: Phillip L. Miller 74710,3061
To: David Stinnett 70214,774
You probably know this, but mappping coordinates can become distorted without any actual mesh movement once a (single) vertex weld has been made. Now if we could only acquire mapping from the face level, or at the very least the element level, and be able to apply it at the face level we would be in ok shape. BIG wish list item that I think all would agree on and has been a constant modeling headache for the last three years. Organic models? Actually it sounds like fun!