CompuServe Messages

Boolean Help!

    25-Jul-95 18:02:55
Sb: #181050-Boolean Help!
Fm: david W. mennenoh 71561,2343
To: Greg Woznica 100530,232
Greg, Do you need a ton of detail in your ship? I assume so if you're trying to boolean on geometry. If you can live with it, it's much easier to just stick boxes, etc. in your hull and then attach them instead of booleaning them. You can also subdivide some faces and then pull select vertices outward to get lines. Scatter may also work for you, as it does place objects based on normals. But if you need to be exacting about your lines – then either modeling them in or making accurate maps is the way to go. You may also try selecting groups of faces, detaching them to new objects and then mapping them seperately may work. Of course reattaching and welding all the vertexes would have to be done. It all comes down to how much detail you need. Hope that helps some. Good luck. DM