Music-X
28-Aug-88 22:22:23
Sb: #2468-Music-X
Fm: Henry Lowengard 76625,2425
To: Richard Rae/SYSOP 76703,4253
The most excruciating part of it is the utter simplicity of most audio
algorithms … but the problem is you need to do thousands of them every
millisecond if you want to build up a usable sound. Like Sculpt 3d, it's
better to get a rough draft at one resolution and then build the real
thing overnight… F'rinstance RGS allows usable but lower quality in
realtime, but also higher quality via the "Synth" command. Since I'm on
vacation (busman's holiday) I'll probably do some experimentation in audio
this week. Der Professor… J H H Lowengard