CompuServe Messages

#'Black Hole' Texture

    13-Aug-92 22:54:49
Fm: Yost Group 76702,413
To: Mark Chambers 72300,312
Basically, if you want to use shiny surfaces and/or shadows, you have to integrate those surfaces into the scene itself. The only shortcut I could think of is to render the desk minus the desktop and everything on it as a background, and then render everything else as foreground items and composite them on top of the desk in VP. – G