#'Black Hole' Texture
14-Aug-92 10:26:03
Sb: #21487-#'Black Hole' Texture
Fm: Mike Morrison 71033,127
To: Yost Group 76702,413
That is an issue that I've often thought about. Isn't it possible for a
renderer to analyze which elements of the screen move between frames, then
set up a bounding box around the elements that do move, and only render
them?
And speaking of bounding boxes (the mind sure works in mysterious ways…),
what do you thing of the "Level of Detail" discussion in chapter 10 of "The
Renderman Companion"? Do you think that would be a practical request for
r3? Perhaps a LOD setting/switch to be used with either user defined models
or interpolated models…
You know, I guess the only way your going to satisfy me is to put me on the
payroll <GD&R>…
-MM