CompuServe Messages

#Underwater effect

    17-Jan-94 11:06:13
Fm: Steven Elliott 70303,1363
To: Timothy w Kelley 71005,3240
Timothy, Try creating an animated texture map that looks like a shimmering water surface. You could create this in Animator Pro or use 3DS to render a water surface from the Top viewport. Then project the resultant flic into the scene using a projector spotlight. (I'm assuming that you have R3). The mottled colors projected onto your geometry from the spotlight will look very much like being underwater. You can create the slivers of light by using cones, and rectangles into th escene with a transparent, self-illuminated material.