CompuServe Messages

OS2/3DS

    09-Aug-94 12:04:37
Sb: #116571-OS2/3DS
Fm: Doug Azzarito 72360,3555
To: Stephen Grisez 72730,3634
> I just rendered a single frame of a 10meg 3DS project file w/ 64 > meg of ram: > 10 minutes – OS/2 with no other applications active > 4 minutes – DOS Do you have 64M RAM on your machine, or is that what you told 3DS to use under OS/2? If you have 64M on your machine, 3DS can't use it under OS/2 unless you change your DOS setting for 3DS (increase the DPMI memory limit). The only other explanation could be that OS/2 detected a DMA device that can't use memory above 16Meg, so OS/2 is limiting memory access to the first 16M (all memory above that is used by OS/2 internally). The OS20MEMU program (available in the OS2SUPPORT forum) can tell you exactly how OS/2 is using your RAM. — Doug Azzarito