#Blur
10-Aug-94 08:55:22
Sb: #117449-#Blur
Fm: Yost Group 76702,413
To: John Mateer [PolyMedia] 100116,343
You're not missing anything. You can blur a foreground object, as long as you
don't mind the hard mask edges. Blur is primarily for blurring the entire
image and/or the background. 3DSr4 allows for z-buffer-based ixp's to act on
the image, so depth-of-field ixp's are now possible. That's what you really are
looking for.
– G