#Texture Maps
15-Aug-94 16:27:09
Sb: #Texture Maps
Fm: John Mateer [PolyMedia] 100116,343
To: Yost Group 76702,413
What is the secret to really sharp, clear texture mapping so that it looks good
from (nearly) any distance? A good example is the spot commerical with the
dancing cereal box (I think it was Wavefront). I'm especially interested in
detailed mapping of objects so that they look good very close up. Do I need
huge maps? Any advice would be greatly appreciated.
Thanks, John