#SYNC SOUND PLAY
28-Aug-94 20:54:25
Sb: #SYNC SOUND PLAY
Fm: sanford kennedy 73201,1374
To: M. G. BATCHELOR 71532,1214
<<Sync sound for 3d Studio>>
Bill,
I am involved in doing sound tracks for other people's animations, and
I fully support your concept of a comprehensive interactive sound interface. In
the short run, how hard would it be to send a dos command to the outside world
( using the DOS "play" command utility supplied with all sound blaster
cards….play song.wav) when you play a Keyframer preview flic?
This alone would save me many hours of getting in and out of 3DS. Since
the sound blaster reads C code, how hard is it to output a C command string
from 3DS while the program is running? I don't know C, but I am studying it.
Regards, Sanford