CompuServe Messages

#Modelling Help

    09-Aug-95 00:14:45
Sb: #Modelling Help
Fm: Chase Dahl 76133,2474
To: All
Hello. I'm an "amateur" 3DS4 user…with the amateur meaning that I actually _enjoy_ modelling, as opposed to most pros I know, who consider a modelling a nasty thing that has to be finished before the real work is done, preferably by someone else. This also means that I do not have a great deal of tools to work with…I can't afford them! Things like BonesPro et.al. are beyond me. I have a few of the IPAS disks. What I would just like to know are a few short techniques experienced modellers out there are willing to share on creating organic forms using just the base tools…slow torture without MetaBalls, I know. <G> I try things like trying to extrude the planes of a human face from a flat grid by moving vertices by hand. This probably sounds ludicrous to the good modellers, but hey, I'm experimenting. I try creating cross-sections of organic forms with lofted shapes, etc. I've been modelling off and on now for a few months, but those darn living objects….I can create spaceships like you wouldn't believe, but hell, ANYONE can make a spaceship if they can think in 3D and are a dab hand in paint-programs creating maps. I know most of you all out there are pretty busy doing important things, but if you could drop a few tips, I'd greatly appreciate it. I bought 3DS as a tool, but I just can't stop having fun with it to get serious. 🙂 The tutorials are the best I've even seen, but creativity can't taught by books. Thanks in advance, Chase Dahl occupation: baker hobby: 3D nerd 😮