#Bones Mapping question
17-Aug-95 05:43:19
Sb: #185424-#Bones Mapping question
Fm: LEE STEEL 74547,177
To: Neil W. Blevins 102226,3566
You should probably look into MeshPaint by Positron. Brent usually keeps a
fairly high profile here on the forum. I don't believe that Smooth actually
performs
a boolean operation, however it does combine the two mesh objects and this can
affect mapping. For objects with apendages and difficult mapping I will have to
stick with meshpaint for re-painting or creating a reference map that you can
bring into a paint program (Photoshop) and go wild. Then you can re-apply the
updated map. The alternative would be to apply mapping at a face level.
Perhaps this will be of some help……
Lee