CompuServe Messages

#Texture map no rendering

    19-Aug-95 08:58:55
Fm: Michele Bousquet 100237,162
To: Anil Gupte 72537,3660
Anil, Why don't you use the starfield as a background instead? This will eliminate any mapping problems. I also recommend that you try creating the starfield at 320×200. This will give you bigger stars (4 pixels in size) in the final 640×480 animation. It will also tell you if the starfield is mapping at all, or if the stars are just too tiny. Michele