#Texture map no rendering
19-Aug-95 08:58:55
Sb: #185920-#Texture map no rendering
Fm: Michele Bousquet 100237,162
To: Anil Gupte 72537,3660
Anil,
Why don't you use the starfield as a background instead? This will eliminate
any mapping problems.
I also recommend that you try creating the starfield at 320×200. This will give
you bigger stars (4 pixels in size) in the final 640×480 animation. It will
also tell you if the starfield is mapping at all, or if the stars are just too
tiny.
Michele