CompuServe Messages

#Tempo problem

    22-Aug-95 11:18:28
Sb: #Tempo problem
Fm: David J. Marks 72172,1036
To: Bruce . Pearson 102401,1633
<< Bias vs. Continuity>> To clarify your argument, Continuity = 0 will make movements very linear (machinelike) with constant velocities between keys and sharp snappy movements. Adjusting Bias will retain a spline curvature, but shift this spline curvature to either before or after the key. This will still maintain a natural feel to the movement while limiting under- or over-shoot. Your strong suggestion about right or wrong, really depends on the application. For character pieces, yes you are correct. For my work, involving mechanical simulations, I prefer the continuity setting to guarantee linear movements. (Just another opinion) – Dave