#3DS import
Thanks for your response,
But Bentley doesn't export polyface meshes when they are trimmed or booled.
That's the real bottle neck.
Of course I can export simple extruded surfaces, but when designing an
automotive design you use sparely extrusion or rotation.
With Bentley I can project curves on surfaces etc. and that boundary surfaces
can't be exported in DXF polygon format.
This seems to be solved only by VDAFS or IGES.
Oh I hope that 3DS will sometimes support one of this formats.
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