CompuServe Messages

#3DS import

    22-Aug-95 17:30:48
Sb: #186567-#3DS import
Fm: dave aguilar 76260,453
To: OLLIPOP 100624,310
>> But Bentley doesn't export polyface meshes when they are trimmed or booled. << oh. okay. (didn't know youw ere doing that). >> That's the real bottle neck. << yes, it is. >> Of course I can export simple extruded surfaces, but when designing an automotive design you use sparely extrusion or rotation. With Bentley I can project curves on surfaces etc. and that boundary surfaces can't be exported in DXF polygon format. This seems to be solved only by VDAFS or IGES. << you are correct. this is a dilemma. however, Microstation has had Nurbs in it for a while and the 5.x (even 4.x_) NEXUS stuff was capable of fairly reliable polymesh exports. do you have Microstation? >> Oh I hope that 3DS will sometimes support one of this formats. << somehow, i think it will eventually as they seem to be getting into all sorts of apps as standard. -dave