CompuServe Messages

#Audio device

#: 34142 S7/ProgrammingForum unknown
    23-Sep-86 20:18:36
Sb: #Audio device
Fm: Bob Shimbo 70260,231
To: All

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I've been porting a game to the amiga and only one thing remains. The music playback software for the game needs to be faster than the a simple approach allows to preserve the timing. Thus far I have been unable to make the double buffered sound example in the RKM work. I'm using Aztec C and a call to Manx got a response of "it's a known bug with no work around". The system gets a guru when I try to run the example. If anyone has gotten this to work or has any suggestions, I'd really appreciate them. Thanks. Bob Shimbo