CompuServe Thread

Forum unknown · Programming

#Audio device

1 messages in this thread
#34142From: Bob ShimboSep 23, 1986 8:18 PM
I've been porting a game to the amiga and only one thing remains. The music playback software for the game needs to be faster than the a simple approach allows to preserve the timing. Thus far I have been unable to make the double buffered sound example in the RKM work. I'm using Aztec C and a call to Manx got a response of "it's a known bug with no work around". The system gets a guru when I try to run the example. If anyone has gotten this to work or has any suggestions, I'd really appreciate them. Thanks. Bob Shimbo