3DS & ROOFS
Hi again,
I'm back with my roof problem. I hope someone could give me
some direction.
I have a very complex roof I need to model. I can't really
loft a triangle along a ridge line. This thing has gables and valleys all over.
I've got autocad files of the elevations which I can dxf in.
I've got a sketchy plan view of the eaves. I've tried a varity of ways to
build this
thing but to no avail.
I've tried bring in each elevation as a shape and lofting each side a short
distance
thinking I could move the back verti around and boolean the thing together to
get
the valleys.
This doesn't seem to be reliable because I am forces to move the
polygons apart in the shaper, move them backtogether in 3ded and snap will not
let me line them up nicely. The complexity rapidly overwelms me.
I have another project that has a nice plan view of the roof, but again I must
seperate out the polygons to get it into the 3ded and then alignment is a pain
I guess it really comes down to…for complex roofs…must I construct my
geometry in Autocad? I really don't see anyway to build this thing in 3ds
in a reasonable timeframe.
Can you build a roof based on Elevs only or Plan only?
HELP!!!
thanks gods
Todd