CompuServe Messages

Highway Speed

    31-Jan-94 06:40:22
Sb: Highway Speed
Fm: Steve T Cahill 70403,1111
To: ALL
I am looking for any tricks of the trade for the following animation. A highway has been created in 3DS R3. It is oval in shape with curves, and straight-aways. I have created a camera linked to a dummy object which follows a path around the highway, and have used the Follow command with a bank angle of 15 degrees. There currently are 63 key frames placed along the road,evenly spaced with the road white lines. My first attempt of this render was to a fli file and then fli to videotape to test for speed. The 620 frame was way to fast, so I doubled the length to 1240 frames by using the time scale segment command and re-rendered as a fli to video tape. The motion is somewhat slower but still not acceptable enough. The camera position is traveling just above the road with a lens of 14.79mm and a FOV of 115.6 deg. My thoughts at this point of time are: 1. Rescale segment time ?; however it is getting lengthly. 2. Change the camera's FOV, lens and or position to de-emphasize the speed ? 3. Rescale the road ? 4. Add more keys ?