Vistapro & 3DS madness
15-Sep-94 22:41:06
Sb: #123707-Vistapro & 3DS madness
Fm: John N. Jordan 72772,1271
To: Syndesis 76004,1763
John,
Using Vista Pro's texture map over it's exported dxf would not allow any trees.
I would assume the exported .dxf would be for placement- since it's colored
black. Another idea is to remove the Vista Pro .dxf before rendering the final
render (instead of black- it's quicker), and compositing the man made object
over Vista Pro's output (with trees, etc.) I think that Vista Pro's output
would be better than 3DS' in this case- and possibly just as quick.
JNJ
(BTW- I never got to thank you in person for the tickets. I looked for your
booth, but couldn't find it. It was pure madness. Mabe next year?)