CompuServe Messages

Vistapro & 3DS madness

    15-Sep-94 22:41:06
Sb: #123707-Vistapro & 3DS madness
Fm: John N. Jordan 72772,1271
To: Syndesis 76004,1763
John, Using Vista Pro's texture map over it's exported dxf would not allow any trees. I would assume the exported .dxf would be for placement- since it's colored black. Another idea is to remove the Vista Pro .dxf before rendering the final render (instead of black- it's quicker), and compositing the man made object over Vista Pro's output (with trees, etc.) I think that Vista Pro's output would be better than 3DS' in this case- and possibly just as quick. JNJ (BTW- I never got to thank you in person for the tickets. I looked for your booth, but couldn't find it. It was pure madness. Mabe next year?)