Vistapro & 3DS madness
10 messages in this thread
John,
Using Vista Pro's texture map over it's exported dxf would not allow any trees.
I would assume the exported .dxf would be for placement- since it's colored
black. Another idea is to remove the Vista Pro .dxf before rendering the final
render (instead of black- it's quicker), and compositing the man made object
over Vista Pro's output (with trees, etc.) I think that Vista Pro's output
would be better than 3DS' in this case- and possibly just as quick.
JNJ
(BTW- I never got to thank you in person for the tickets. I looked for your
booth, but couldn't find it. It was pure madness. Mabe next year?)
We were on the right, in the first hall on the right. You could throw a rock
and hit the Apple booth; we were next to the Byte by Byte (Sculpt) booth, and
across from the DeskStation booth.
Maybe we should talk VRLI into making a Vista IPAS. 🙂
Yeah, I saw you on the map, but somehow I didn't find ya.
Vista Pro IPAS. Hey, that's a cool idea. Hmm.. how? IXP?
PMJI… I have Vistapro version 1.01 that shipped with _Inside_3D_Studio_, and
can only import/export dem, pcx, and cmap files. I would like to creat dxf
files. Do I need another version?
I've had good luck setting up landscapes for use as background maps for
still images in 3DS. Is there any easy way (via script maybe) that I can match
a Vistapro camera move exactly to a 3DS camera move? I realize I will not be
able to have the 3DS object cast shadows on the landscape, but if I can keep
the camera and the "sun" consistent it would look pretty good.
Paul
Paul,
There is a coupon in the back of your "Inside 3D Studio" book that will let
you upgrade to the CD version of Vista Pro 3.0 for $69.00. This version
allows for the creation of DXF file in Vista Pro and the improting of camera
positions from 3D Studio via the .VUE file.
You can call 800-829-8751 for more info.
Steven
>>There is a coupon in the back of your "Inside 3D Studio" book that will let
you upgrade to the CD version of Vista Pro 3.0 for $69.00.<<
Thanks, I remember seeing it now.
Paul
Yep get 3.x. It's what you need.
Have fun-
JNJ
I am interested in using V-Pro as a background generator could someone expound
a little more on vue files and or tell me where they are documented?
Thanks .
ME
.VUE files are simply keyframe positions of all objects for each frame of an
animation. Vistapro (correct me if I'm wrong) will only use the camera
keyframes to generate a .SCR file (With VUE2SCR).
Using Vistapro as a LANDSCAPE (not background) generator in conjunction with
3DS is really starting to work for me and although I am sure other people have
more experience with the process, I'd be glad to share with you anything I've
discovered.
Using Vistapro as a background generator is fairly straightforward. Using it as
a landscape generator is, in my opinion trickier.
The difference is that as a landscape generator, you can have objects pass
behind or be obscured by the landscape vs. using it as a simple backdrop
generator.
Please do not reply by email as this is a company account and the mail will
likely be delivered to the wrong recipient.
Thanks for the info.
I guess what I'm after is where the VUE files are documented I havn't looked in
the VP manual yet. That will be my next stop.
ME