2GA52
I just uploaded the file describe below. :
After the description are all values, using the actual variable name. At 20K
particles (400×400) it takes 10 sec/frame (486-66).
It seems that a future feature could be to make MPS able to read lists like
that one. Then instead of uploading 2 meg files, I could just upload the list.
I know that would please a certain sysop <g>.
Ed K
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2GA52.ZIP 91659 222462 Sent 9/23/94 1:30 AM
Title: They make ribbons. By Ed Kellerman
KELLERMAN MPS PARTICLE SYSTEM RIBBON GRAVITY ANIPRO 640×480 FLC
Use them for ribbons… particles do everything!
First A 255-color "ribbon" makes six loops.
Then the loops join at the bottom.
And 30-40 small loops grow out of the common point.
You can't buy one of these for gift wrapping!
Values:
Rectangle (20K particles)
x, y=20,12
Width=-30,Height=-0.0001
Vel x=y=-1
colors=MANY, STRAIGHT
One body: Mass=10, others 0
Keep in middle
Magnify x=y=3
Translate x=y=0
Exponent =2
Created with My Particle System for AniPro.
Ed Kellerman
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// Values used for 2GA52
Demo_number = 1
Demo = NO
Body_0_x_pos = 110
Body_0_y_pos = 90
Body_0_x_vel = 1.48
Body_0_y_vel = 1.3
Body_0_mass = 1
Body_0_color = RED
Body_0_draw_size = 0
Body_1_x_pos = 160
Body_1_y_pos = 140.1
Body_1_x_vel = 0
Body_1_y_vel = 0
Body_1_mass = 15.1
Body_1_color = GREEN
Body_1_draw_size = 4
Want_values_printed = YES
Number_of_repetitions = 1
Number_of_frames = 50
Iter_per_frame = 1
Number_of_particles_orbiting = 500
Particles_orbiting_body_number = 0
Particles_orbiting_min_radius = 5
Particles_orbiting_max_radius = 6
Particles_orbiting_color = RED
Particles_orbiting_no_of_colors = ONE
User = ADVANCED_USER
#define INITBODY \
BODY (0, 0, 0, NOT_TO_MOVE, 0, 0, 10, Y, 0, 9); END \
//BODY (1, 0, 57, TO_ORBIT, 0, 0, 7, C, 3, 0); END \
//BODY (2, 0, 49, TO_ORBIT, 2, 2, 1, G, 2, 1); END \
//BODY (3, 190, -10, NOT_TO_MOVE, 0, 0, 6, V, 8, 1); END \
//BODY (4, 5, 4.4, NOT_TO_MOVE, 0, 0, 4.8, R, 2, 2); END \
Particle_configuration = RECTANGLE
Number_of_particles_in_a_rectangle = 20000
Particles_in_a_rectangle_x_pos = 20
Particles_in_a_rectangle_y_pos = 12
Particles_in_a_rectangle_width = -30
Particles_in_a_rectangle_height = -0.0001
Particles_in_a_rectangle_x_vel = -1
Particles_in_a_rectangle_y_vel = 0
Particles_in_a_rectangle_color = R
Particles_in_a_rectangle_no_of_colors = MANY
Color_type = STRAIGHT
Keep_body_in_middle = YES
Body_in_middle_id = 0
X_magnify = 3
Y_magnify = 3
X_translate = 0
Y_translate = 0
Ink[16] = "opaque"
Ink_strength = 50
Exponent = 2
Mass_scale = 1