CompuServe Thread

2GA52

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#125225From: Ed KellermanSep 23, 1994 1:06 AM
I just uploaded the file describe below. : After the description are all values, using the actual variable name. At 20K particles (400×400) it takes 10 sec/frame (486-66). It seems that a future feature could be to make MPS able to read lists like that one. Then instead of uploading 2 meg files, I could just upload the list. I know that would please a certain sysop <g>. Ed K ———————————————————————- 2GA52.ZIP 91659 222462 Sent 9/23/94 1:30 AM Title: They make ribbons. By Ed Kellerman KELLERMAN MPS PARTICLE SYSTEM RIBBON GRAVITY ANIPRO 640×480 FLC Use them for ribbons… particles do everything! First A 255-color "ribbon" makes six loops. Then the loops join at the bottom. And 30-40 small loops grow out of the common point. You can't buy one of these for gift wrapping! Values: Rectangle (20K particles) x, y=20,12 Width=-30,Height=-0.0001 Vel x=y=-1 colors=MANY, STRAIGHT One body: Mass=10, others 0 Keep in middle Magnify x=y=3 Translate x=y=0 Exponent =2 Created with My Particle System for AniPro. Ed Kellerman ——————————————————————————- — // Values used for 2GA52 Demo_number = 1 Demo = NO Body_0_x_pos = 110 Body_0_y_pos = 90 Body_0_x_vel = 1.48 Body_0_y_vel = 1.3 Body_0_mass = 1 Body_0_color = RED Body_0_draw_size = 0 Body_1_x_pos = 160 Body_1_y_pos = 140.1 Body_1_x_vel = 0 Body_1_y_vel = 0 Body_1_mass = 15.1 Body_1_color = GREEN Body_1_draw_size = 4 Want_values_printed = YES Number_of_repetitions = 1 Number_of_frames = 50 Iter_per_frame = 1 Number_of_particles_orbiting = 500 Particles_orbiting_body_number = 0 Particles_orbiting_min_radius = 5 Particles_orbiting_max_radius = 6 Particles_orbiting_color = RED Particles_orbiting_no_of_colors = ONE User = ADVANCED_USER #define INITBODY \ BODY (0, 0, 0, NOT_TO_MOVE, 0, 0, 10, Y, 0, 9); END \ //BODY (1, 0, 57, TO_ORBIT, 0, 0, 7, C, 3, 0); END \ //BODY (2, 0, 49, TO_ORBIT, 2, 2, 1, G, 2, 1); END \ //BODY (3, 190, -10, NOT_TO_MOVE, 0, 0, 6, V, 8, 1); END \ //BODY (4, 5, 4.4, NOT_TO_MOVE, 0, 0, 4.8, R, 2, 2); END \ Particle_configuration = RECTANGLE Number_of_particles_in_a_rectangle = 20000 Particles_in_a_rectangle_x_pos = 20 Particles_in_a_rectangle_y_pos = 12 Particles_in_a_rectangle_width = -30 Particles_in_a_rectangle_height = -0.0001 Particles_in_a_rectangle_x_vel = -1 Particles_in_a_rectangle_y_vel = 0 Particles_in_a_rectangle_color = R Particles_in_a_rectangle_no_of_colors = MANY Color_type = STRAIGHT Keep_body_in_middle = YES Body_in_middle_id = 0 X_magnify = 3 Y_magnify = 3 X_translate = 0 Y_translate = 0 Ink[16] = "opaque" Ink_strength = 50 Exponent = 2 Mass_scale = 1