CompuServe Messages

Get camera path-lofter

    27-Sep-94 08:22:55
Fm: Phillip L. Miller 74710,3061
To: sanford kennedy 73201,1374
Hi, that was my Chapter and PRJ file <g>. The path that lofted your "tunnel" keeps its relationship to the lofted mesh. For it to be a path "down the tunnel", it must have lofted a shape that was somewhat centered on it. Once in the 3D Editor, you can NOT move the tunnel mesh – doing so would break the original path/mesh allignment. On importing the path to the Keyframer, you need to use the "Absolute" option when assigning the path so the desired object will move to the correct starting location. If these steps are followed and you're still having problems I'll need to see your PRJ file to understand what's going on. Check out the above and make sure you did not move the mesh once it was lofted. If a no go, ZIP up the PRJ file and EMAIL it to me for a look. – Phil