3D Studio in General
28-Sep-94 22:13:28
Sb: #126110-3D Studio in General
Fm: Robert A. Weil 75121,2507
To: Steven Jurick 73030,1306
Steven –
Check out a couple of the fine 3D Studio books that are out there at most
larger bookstores – such as Inside 3D Studio and 3D Studio Applied. With their
illustrations, descriptions and tutorials, you'll get a good idea of the full
range of 3DS capabilities. I know we're all biased here, but on the PC
platform, regardless of OS, 3DS is the best modeler/renderer/animating program
out there, bar none.
truespace is a fine program, and has a very intuitive modeler, but no other
program currently beats the "richness" (very scientific term) of the rendered
frames from 3DS. The factors here are lighting, the rendering algorithms and
shading quality, among other things. And while there is perhaps more of a
learning curve than you would be used to with truespace – as the saying goes:
"good things come to those who wait" – the extra work pays off in knowing how
to use what is also the most flexible product around, especially when you add
in the IPAS architecture. This translates into being able to bring your clients
effects that only SGI's can currently offer (and some they can't).
Sorry, you got me started. <g>
bob