Background bit map
Help… I created a background .gif bit map of an embosed logo as per the
tutorial. Useing R4. and filed in 3DS4\Images\SOFA_BKG.GIF (for the time
being).
When I go Renderer, View, Image… it looks great… dark gray letters
embosed on a dark gray background.
When I assign it as a background bit map for rendering… and render, it
comes out as White letters on a med gray background.
Whats going on here??? I can select other images in 3DS4\Images and they
appear ok as backgrounds.
Help!!!