#Visible faces
—-Hi
The material is phong, correct?
It might be that your face count is just too low. If there are only 10 faces
per circumference then the faces will be evident. You might try making a
hemishphere with more faces. Phong is a method to make a surface _appear_
curved, but the bitmapping is still onto flat faces so if the angle between two
faces is too extreme then the bitmap will appear bent at the edge. I'm not sure
if this answers your question but I hope it does.
—-Will