#3DS+WIN95=400 megs of R
Hi,
like many other I have Win95 now. When I use 3DS in a DOS box (full screen) I
have the following problem: my Pentium/100 has 64 megs (that`s not the problem
<g>). When I render complex scenes with 3DS and 3DS needs more memory than
available Windows gives him as much memory as it finds on my harddisk. 3DS
thinks this is real RAM and uses it as much as it can.
That`s the reason why the status bar in 3DS says : memory used 435008 MByte,
Swap = 0.
What can I do to say Windows that 3DS creates VMM by itself or should I say
3DS that it will get the memory from Win95 and swapping is not needed?
I hope I explained the problem clear enough! I`m very nervous since I have
Win95. Please Gary, speed up developing of 3DSMAX!!! <g>.
Michael