#3ds/ani-pro + NT
27-Aug-95 17:06:53
Sb: #187465-#3ds/ani-pro + NT
Fm: Rico Alexander 102731,1021
To: Tim Krego, [pro.image] 74513,747
All of the professional animatpors in this forum are using a Dos based program
with no problem. I have a scanner and I a video capture card that I use for
texture mapping and outputting to video. NT support neither. Hardware is a
huge investment, no one seems to care about that. 3ds power comes from
supporting students and professional alike by its great scalability. I feel
like I'm fighting a losing battle though, so I probably just give up and learn
lightwave or something. At least it supports 95 and NT exploiting the
advantages of both. Obviously no one else is having the hardware support
problems that I'm having. Win95 for me is the only single solution operating
system that supports my hardware with the speed advantages of 32-bit
applications. See me this time next year, but now the choice is easy for me,
no rebooting!