#Spank Those Bad Monkeys!
03-Sep-95 20:38:48
Sb: #188702-#Spank Those Bad Monkeys!
Fm: MARTIN G FOSTER 70303,456
To: Gary L. Angle 72732,271
Gary,
>> [Outbreak type explosions] Are these generated by something like an IPAS but
for what ever sys? <<
They can be done a few ways. You can have live action explosions filmed on
16mm/35mm or get stock footage of explosions. There is also custom software or
custom Renderman shaders that companies write. Some are 2d effects, often
layered, on "cards" and more recently there are some cool volumetric explosions
available like the ones from Alias.
>> Is there an IPAS for explosion? <<
sounds like "Inferno" (?) the next version of Lenzfx will have 2d explosions.
Lenzfx already has fractal noise which can give this effect.
There are also some canned live action fires/explosions available called
"Pyromania" (volumes 1 and 2, I think) that have been used extensively in games
and tv. They are great quality but volume 1 was Mac CD only, I think. If you
have a network with a cd-rom equipped MAC then you're in business.
>> Recently I played Mechwarrior2 for the first time…..there were some truley
wonderful incendiary effects in the "movie" portion and action part of the
game! <<
I'm not familiar with it unless it's the one that my good friend Alan Iglesias
worked on. I'd guess that if you liked the explosions there's a good chance
they were live action stock or custom.
You mentioning "Mechwarrior" gave me an amusing thought. I imagined a game
called "Code Warriors" where giants of the CGI software industry (based on
members of the Yost Group, major IPAS developers, and other major CGI software
developers) fought battles in a virtual world, armed only with the latest
algorithms and hot C++ routines <G>. Come to think of it, it's already
happening.
Martin