#Meshpaint
09-Sep-95 00:28:12
Sb: #189797-#Meshpaint
Fm: Kyle J. McKisic 75542,363
To: Mark D. Pippin 75223,3676
Mark,
I use MeshPaint in conjunction with Photoshop. I am accoustomed to a robust
set of tools when I paint texture maps – and Photoshop works wonders. HOWEVER
– while I'm painting, I have no real reference on my map for where I'm painting
on my geometry. This is where MP comes in. It has this really cool new
feature that will paint along all the polygon lines of your model. What this
gives you is a PERFECT guide, to where you are on your 3D model, when you paint
in Photoshop, Fractal Design Painter, or whatever. I usually use this 'polygon
map' in a channel in photoshop – so I always have the reference handy.
Meshpaint has some different painting tools, but it's really no match for
Photoshop. And on the flipside; Photoshop doesn't read .3DS files! <g>
When it comes to shortening creation time – I can put it this way. It's like
having an accurate roadmap in a matter of seconds, or driving around all day,
with a pencil and paper, figuring it out for yourself.
-Kyle