CompuServe Messages

#Kyle's KM HEAD work

    15-Sep-95 18:59:12
Fm: Terry Miller 72400,3306
To: Kyle J. McKisic 75542,363
Kyle, >> I just wanted to make sure you were aware of how it determines it's influences. << After that "beak" fiasco, I think I understand now. Had I known before hand I would have never put a beak on the bugger. Glad I didn't know though, I learned a lot making the top lip leave the bottom one alone. >> ..if you have bones travelling two different speeds affecting one mesh << I guess I should have asked …can you have two dummie objects keep pace with each other on different length paths. But, you nailed it in that last paragraph, despite of my inability to ask the right question. Thanks, yet once again, for all the help. Terry Terry