CompuServe Messages

HELP! AAPLAY mem leak!

    09-Jan-95 18:57:18
Fm: Paul Unterweiser 71531,2026
To: Brian Rudolph [Adesk] 71722,170
Brian, Thanks for the reply… > What other developers who are doing kiosks or other applications > where the player is running for hours at a time have done to work > around the problem is to read the system clock and periodically shut > down one instance of the player and start another. Hmmm… What if I created an .AAS script that played the FLC then a single .BMP then loop back, would that do it? Or does the application have to unload AAPLAY.DLL entirely, or just the FLC? BTW, could you e-mail me your voice address? I'm in a -major- rush to fix this before we ship this application to -the masses-. Paul Unterweiser, M!ND GAMES new media