#CEL as palette
Ah-HA! I KNEW there had to be an explanation! I suppose I could also load
the CEL into AA and save the palette. Thanks Gary.
Also, re the 3DS Face/Build problem, when I left 3DS and came back &
reloaded the mesh file, I had no problem creating the faces. Guess it just
had some little memory-tracking burp.
Thanks,
Dave