#Smart smoke?
>> I'll bet it costs a hell of a lot too <g>.
Wavefront is $25,000-50,000. Not too bad. (Riotous laughter)
I really think that physical-based modelling is gonna be a real
important thing here soon. Things like inverse kinematics, particles,
collision detection, physical forces… are all VERY important in
creating realistic animations. Most of these have to be simulated by
the artist now, making his/her job that much more difficult.